LMCTF12 - TSM: Skeleture

LMCTF12 - The Stat Machine: Skeleture

Author: Der Kommissar

Size: Large

Summary: Another map from team designer Kommissar, this one plays much better than the first. Large rooms make grappling very important and a small center provides a bottleneck for action. The quad well out of the way makes it less of a factor than coordinated attacks.

Screenshots

Flag room

lmctf12a.jpg

Outside entrance to red base

lmctf12b.jpg

Center area

lmctf12c.jpg

Layout

lmctf12map.JPG

Stats

Entity Quantity Entity Quantity
Bullets 31 Cells 24
Grenades 23 Rockets 9
Shells 20 Slugs 16
Doors 3 Deathmatch Spawns 9
Red Team Spawns 10 Blue Team Spawns 10
Body Armor 1 Combat Armor 2
Jacket Armor 2 Armor Shards 0
Megahealth 1 Large Health 22
Normal Health 0 Small Health 0
Chaingun 2 Grenade Launcher 2
Hyperblaster 2 Machinegun 2
Railgun 2 Rocket Launcher 2
Shotgun 0 Super Shotgun 2
BFG 0 Quad 0
Adrenaline 0 Bandolier 2
Backpack 2 Powershield/Powerscreen 0

Matches on this map

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