LMCTF12 - TSM: Skeleture

LMCTF12 - The Stat Machine: Skeleture

Author: Der Kommissar

Size: Large

Summary: Another map from team designer Kommissar, this one plays much better than the first. Large rooms make grappling very important and a small center provides a bottleneck for action. The quad well out of the way makes it less of a factor than coordinated attacks.


Flag room


Outside entrance to red base


Center area





Entity Quantity Entity Quantity
Bullets 31 Cells 24
Grenades 23 Rockets 9
Shells 20 Slugs 16
Doors 3 Deathmatch Spawns 9
Red Team Spawns 10 Blue Team Spawns 10
Body Armor 1 Combat Armor 2
Jacket Armor 2 Armor Shards 0
Megahealth 1 Large Health 22
Normal Health 0 Small Health 0
Chaingun 2 Grenade Launcher 2
Hyperblaster 2 Machinegun 2
Railgun 2 Rocket Launcher 2
Shotgun 0 Super Shotgun 2
BFG 0 Quad 0
Adrenaline 0 Bandolier 2
Backpack 2 Powershield/Powerscreen 0

Matches on this map

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